Using Patterns to Capture Design Experience By James Hobart
Originally published: Dec 01, 2001      


To address this issue, we believe that the next evolution in capturing and implementing design knowledge will be the use of visual design patterns. A design pattern is a structured textual and graphical description of a proven solution to a recurring design problem. Patterns offer a powerful new way of focusing on design solutions in a specific context by telling the designer when, why, and how the solution can be applied successfully. We feel that patterns can be a very powerful way to leverage your existing guidelines as tools for developers. An important goal of any design team is to capture the reasons for design decisions and the experience from past projects — in essence, to create a corporate memory of design knowledge that can be easily accessed and contributed to while developing projects.
Effectively capturing design solutions:
- Ensures that the best solutions of the past are saved and implemented in future projects.
- Helps avoid repeating design errors from previous projects.
- Can introduce new team members to the design decisions of past projects.
- Can be used to train and educate less experienced designers or team members to the best practices of user interface design within your company.
A strong business case can be made to invest in capturing visual design patterns. Because departing employees often take most of the memory and experience from their projects with them, the enterprise often can no longer refer to that knowledge to more efficiently handle similar design problems in subsequent projects.
